Hive Perdita Analysis

Matchup analysis › Terrain

Every board, measured

Across all 45 official layouts, a home objective can be held by its owner from a spot a median 0% of the enemy deployment zone can see, while taking that same objective off them means standing in front of a median 47.4% of it. The victory point is identical; the price is not, and the terrain sets it.

Mission cards tell you what an objective pays. They never tell you what it costs — and the cost is the terrain. Holding a marker means putting a unit somewhere the enemy can shoot it, and how exposed that unit is depends entirely on which of the three boards you drew.

So we measured it. All 45 official layouts were transcribed from their printed measurement sheets into real geometry, then measured with the same line-of-sight code the playable game runs. For every objective on every board, every legal spot within control range (3") is tested against every legal spot in each deployment zone, and the best spot is reported — because that is the one a real player looks for.

The numbers

Openness is 0-20: how exposed the average objective is even from its safest legal spot. Centre, hold your home and raid theirs are the share of the enemy deployment zone that can see that best spot.

PairingBoardDeploymentOpennessCentreHold your homeRaid theirs
Disruption Mirror1bands on the short edges9/204.6%0%91.7%
Disruption Mirror2diagonal across the long axis5/204%0%34.1%
Disruption Mirror3diagonal across the short axis4/200.9%0%54.6%
Disruption vs Priority Assets1diagonal across the short axis3/206.9%0%15.1%
Disruption vs Priority Assets2diagonal across the long axis5/2015%0%35.7%
Disruption vs Priority Assets3diagonal halves6/2020.8%0%64.7%
Disruption vs Purge the Foe1diagonal halves7/2020.7%0%66%
Disruption vs Purge the Foe2diagonal across the long axis2/203.9%0%14.2%
Disruption vs Purge the Foe3diagonal across the short axis5/208.1%0%46.2%
Disruption vs Reconnaissance1diagonal across the long axis5/2013.8%0%38.3%
Disruption vs Reconnaissance2diagonal across the short axis6/205.8%0%61.5%
Disruption vs Reconnaissance3diagonal halves7/2019%0%55.6%
Priority Assets Mirror1diagonal across the short axis4/205.1%0%44.6%
Priority Assets Mirror2diagonal across the long axis5/2010%0%37.5%
Priority Assets Mirror3diagonal across the long axis4/2013.7%0%40.5%
Priority Assets vs Reconnaissance1bands on the short edges5/204.6%0%38.5%
Priority Assets vs Reconnaissance2diagonal across the long axis4/201.6%0%26.7%
Priority Assets vs Reconnaissance3diagonal across the short axis4/202.6%0%27.8%
Purge the Foe Mirror1diagonal halves3/200%36%
Purge the Foe Mirror2diagonal across the long axis5/200%34.5%
Purge the Foe Mirror3diagonal across the short axis5/208.9%0%32%
Purge the Foe vs Priority Assets1diagonal across the short axis5/2011.9%0%47.7%
Purge the Foe vs Priority Assets2diagonal halves5/209.1%0%54.3%
Purge the Foe vs Priority Assets3bands on the short edges7/207.6%0%75%
Purge the Foe vs Reconnaissance1bands on the short edges3/200%0%47.4%
Purge the Foe vs Reconnaissance2diagonal across the short axis8/2044.3%0%65.6%
Purge the Foe vs Reconnaissance3diagonal across the long axis5/2011.3%0%58%
Reconnaissance Mirror1diagonal across the short axis4/200.4%0%55.6%
Reconnaissance Mirror2bands on the short edges9/204.6%0%91.7%
Reconnaissance Mirror3diagonal across the long axis5/204.1%0%32.7%
Take and Hold Mirror1diagonal across the long axis6/201%0%84%
Take and Hold Mirror2diagonal across the short axis5/200.5%0%63.2%
Take and Hold Mirror3diagonal halves6/200.9%0%88.7%
Take and Hold vs Disruption1diagonal across the short axis3/200.4%0%21.1%
Take and Hold vs Disruption2bands on the short edges4/203.3%0%31.2%
Take and Hold vs Disruption3bands on the short edges6/200%0%76.5%
Take and Hold vs Priority Assets1bands on the short edges7/2019.7%0%63.9%
Take and Hold vs Priority Assets2bands on the short edges3/200%0%41.1%
Take and Hold vs Priority Assets3diagonal across the short axis7/2017.3%0%60.8%
Take and Hold vs Purge the Foe1diagonal across the short axis6/207.7%0%36.2%
Take and Hold vs Purge the Foe2diagonal halves5/208%0%56.6%
Take and Hold vs Purge the Foe3bands on the short edges5/202.4%0%42.7%
Take and Hold vs Reconnaissance1diagonal across the long axis3/200%0%20.7%
Take and Hold vs Reconnaissance2diagonal across the short axis5/200%0%55.8%
Take and Hold vs Reconnaissance3diagonal halves5/201%0%54.7%

Where the territory line falls

Territory is not the deployment zone — it is the half of the board on your side of the dividing line, and several mission clauses pay double for markers or actions inside the opponent's half. Competitive discussion of this edition turns on terrain that just clips the far side, which is not something you can settle by looking at a printed sheet. Measured across all 45 boards:

The line itself is derived, not printed: every official board is exactly 180-degree symmetric, so it passes through the board centre with its normal separating the two deployment zones. That assumption is stated in the data file rather than buried.

How to read it

What is and is not measured

The full method → · Raw measurements as JSON →